Megamind Demo Reel
- 00:00:00 - Copper ball fracture and destruction.
- 00:00:06 - Backpack sparks.
- 00:00:10 - Car door destruction.
- 00:00:12 - Streetlamp destruction. All through this sequence, there are carefully rigged and placed lamp posts along the street that get swept up in the tower's advancing pyro cloud.
- 00:00:18 - Streetlamp destruction.
- 00:00:20 - Asphault edge refinement. (Another artist had done the sim, but I was asked to make the debris edges more ragged.)
- 00:00:22 - Holographic wall explosion.
- 00:00:24 - Dissipating dust.